public final class NamedEntityRecognitionSkill extends Skill
Constructor and Description |
---|
NamedEntityRecognitionSkill() |
Modifier and Type | Method and Description |
---|---|
List<String> |
getCategories()
Get the categories property: A list of named entity categories.
|
NamedEntityRecognitionSkillLanguage |
getDefaultLanguageCode()
Get the defaultLanguageCode property: A value indicating which language
code to use.
|
Double |
getMinimumPrecision()
Get the minimumPrecision property: A value between 0 and 1 to indicate
the confidence of the results.
|
NamedEntityRecognitionSkill |
setCategories(List<String> categories)
Set the categories property: A list of named entity categories.
|
NamedEntityRecognitionSkill |
setDefaultLanguageCode(NamedEntityRecognitionSkillLanguage defaultLanguageCode)
Set the defaultLanguageCode property: A value indicating which language
code to use.
|
NamedEntityRecognitionSkill |
setMinimumPrecision(Double minimumPrecision)
Set the minimumPrecision property: A value between 0 and 1 to indicate
the confidence of the results.
|
getContext, getDescription, getInputs, getName, getOutputs, setContext, setDescription, setInputs, setName, setOutputs
public List<String> getCategories()
public NamedEntityRecognitionSkill setCategories(List<String> categories)
categories
- the categories value to set.public NamedEntityRecognitionSkillLanguage getDefaultLanguageCode()
public NamedEntityRecognitionSkill setDefaultLanguageCode(NamedEntityRecognitionSkillLanguage defaultLanguageCode)
defaultLanguageCode
- the defaultLanguageCode value to set.public Double getMinimumPrecision()
public NamedEntityRecognitionSkill setMinimumPrecision(Double minimumPrecision)
minimumPrecision
- the minimumPrecision value to set.Copyright © 2020 Microsoft Corporation. All rights reserved.